东方兄,我在这里找到的
http://forums.gentoo.org/viewtopic.php?t=113806
Ok, when you minimize a window under Gnome, it gives you a "cool animation" which is slow, ugly, and not my cup of tea.
Here's how I disabled it (kind of MacGuyver style, but whatever):
[PHP][/home/geders ]$ su
Password:
bash-2.05b# emerge metacity
Calculating dependencies ...done!
>>> emerge (1 of 1) x11-wm/metacity-2.6.2 to /
>>> md5 src_uri ;-) metacity-2.6.2.tar.bz2
>>> Unpacking source...
>>> Unpacking metacity-2.6.2.tar.bz2 to /var/tmp/portage/metacity-2.6.2/work
>>> Source unpacked.[/PHP]
!!! NOW HIT CTRL-Z to suspend emerge temporarily !!!
You need to make sure you hit Ctrl-Z anytime after it says Source unpacked and before it begins compiling window.c.
Now edit the file src/window.c under the work directory:
[PHP]vi /var/tmp/portage/metacity-2.6.2/work/metacity-2.6.2/src/window.c[/PHP]
On line 1254 you'll see the following code:
[PHP]
/* Draw a nice cool animation */
meta_effects_draw_box_animation (window->screen,
&window_rect,
&icon_rect,
META_MINIMIZE_ANIMATION_LENGTH,
META_BOX_ANIM_SCALE);
[/PHP]
Just comment this out, so make it look like this:
[PHP]
/* Draw a nice cool animation */
// meta_effects_draw_box_animation (window->screen,
// &window_rect,
// &icon_rect,
// META_MINIMIZE_ANIMATION_LENGTH,
// META_BOX_ANIM_SCALE);
[/PHP]
Now save your changes, and let emerge continue compilation with the "fg" command:
[PHP]
bash-2.05b# fg
emerge metacity
* Working directory: /var/tmp/portage/metacity-2.6.2/work/metacity-2.6.2...
* Applying libtool-tmp.patch...
* Applying libtool-sed.patch...
* Applying libtool-portage.patch...
configure: WARNING: If you wanted to set the --build type, don't use --host.
If a cross compiler is detected then cross compile mode will be used.
checking for a BSD-compatible install... /bin/install -c
<<blah, blah, blah>>
[/PHP]
I noticed that Gnome wigs out if you try to just log out and log back in, so I had to restart (???) after doing this. Anyway, now I have no animation, so everything is faster and looks nicer. You could easily make a patch to do this, but you'd have to edit the ebuilds and then try to get the maintainers to accept it, so this is an easier way. Please note you'll have to do this each time you update metacity, but that's not terribly often. |