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楼主: saying

怎么去掉nvidia的标志

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发表于 2003-5-23 04:22:09 | 显示全部楼层

我也找到一个好东东哦...

发表于 2003-5-23 15:17:51 | 显示全部楼层
看起来不错。。。
可惜我不懂英文。。。
发表于 2003-5-24 11:59:12 | 显示全部楼层
呵,有兄弟已经回答了,

更多的说明请看
/usr/share/doc/NVIDIA_GLX-1.0/READM
里面有更多的Option可以设定更多的功能。
发表于 2003-5-25 03:24:29 | 显示全部楼层
以前这里放出一份howto的地址连接,,有介绍的

以下是 Nvidia 3D 加速卡的驱动程式选项

描述方法为 Option"NvAGP" "整数值".

关于"整数值"的作用:

* 0 AGP功能失效
* 1 使用卡自身的AGP加速
* 2 使用 AGPGART 加速
* 3 使用任何可用的 AGP 加速

描述方法为 Option "NoLogo" "布尔" 它用来决定 Logo 的开启和关闭.

Option "NoRenderAccel" "布尔" . 它用来决定形渲染的加速开启和关闭.

Option "NoRenderExtension" "布尔" 用于 8 depth 的渲染.
发表于 2003-6-11 14:03:56 | 显示全部楼层
那个东西实在是不舒服,不是不好,是那图也太差了。如果可以换自己的就好了。如果有方法一定要贴出来。上面的提示都不错,回家研究研究!谢谢!!!
发表于 2003-6-12 17:37:54 | 显示全部楼层

readme里的全部选项

The following driver options are supported by the NVIDIA XFree86 driver:

        Option "NvAGP" "integer"
                Configure AGP support. Integer argument can be one of:
                0 : disable agp
                1 : use NVIDIA's internal AGP support, if possible
                2 : use AGPGART, if possible
                3 : use any agp support (try AGPGART, then NVIDIA's AGP)
                Please note that NVIDIA's internal AGP support cannot
                work if AGPGART is either statically compiled into your
                kernel or is built as a module, but loaded into your
                kernel (some distributions load AGPGART into the kernel
                at boot up).  Default: 3 (the default was 1 until after
                1.0-1251).

        Option "NoLogo" "boolean"
                Disable drawing of the NVIDIA logo splash screen at
                X startup.  Default: the logo is drawn.

        Option "RenderAccel" "boolean"
                Enable or disable hardware acceleration of the RENDER
                extension.  Default: hardware acceleration of the RENDER
                extension is disabled.

        Option "NoRenderExtension" "boolean"
                Disable the RENDER extension.  Other than recompiling
                the X-server, XFree86 doesn't seem to have another way of
                disabling this.  Fortunatly, we can control this from the
                driver so we export this option.  This is useful in depth
                8 where RENDER would normally steal most of the default
                colormap. Default: RENDER is offered when possible.

        Option "UBB" "boolean"
                Enable or disable Unified Back Buffer on any Quadro
                based GPUs (Quadro4 NVS excluded); please see
                Appendix M for a description of UBB.  This option has
                no affect on non-Quadro chipsets.  Default: UBB is on
                for Quadro chipsets.

        Option "WindowFlip" "boolean"
                Enable or disable window flipping when UBB is enabled;
                please see Appendix M for a description.  This has no
                affect when UBB is off.  This may improve performance
                for 3D applications.  Default: Window flipping is off
                by default even when UBB is enabled.

        Option "ageFlip" "boolean"
                Enable or disable page flipping; please see Appendix M
                for a description.  Default: page flipping is enabled.

        Option "DigitalVibrance" "integer"
                Enables Digital Vibrance Control.  The range of valid
                values are 0 through 255.  This feature is not available
                on products older than GeForce2.  Default: 0.

        Option "Dac8Bit" "boolean"
                Most Quadro parts by default use a 10 bit color look
                up table (LUT) by default; setting this option to TRUE forces
                these graphics chips to use an 8 bit (LUT).  Default:
                a 10 bit LUT is used, when available.

        Option "Overlay" "boolean"
                Enables RGB workstation overlay visuals.  This is only
                supported on Quadro4 and Quadro FX chips (Quadro4 NVS excluded)
                in depth 24.  This option causes the server to advertise
                the SERVER_OVERLAY_VISUALS root window property and GLX will
                report single and double buffered, Z-buffered 16 bit overlay
                visuals.  The transparency key is pixel 0x0000 (hex).  There
                is no gamma correction support in the overlay plane.  This
                feature requires XFree86 version 4.1.0 or newer.  NV17/18
                based Quadros (ie. 500/550 XGL) have additional restrictions,
                namely, overlays are not supported in TwinView mode or with
                virtual desktops larger than 2046x2047 in any dimension (eg.
                it will not work in 2048x1536 modes).  Quadro 7xx/9xx and
                Quadro FX do not have this restriction.
                Default: off.

        Option "CIOverlay" "boolean"
                Enables Color Index workstation overlay visuals with
                identical restrictions to Option "Overlay" above.
                The server will offer visuals both with and without a
                transparency key.  These are depth 8 PseudoColor visuals.
                Default: off.

        Option "TransparentIndex" "integer"
                When color index overlays are enabled, this option allows
                the user to choose which pixel is used for the transparent
                pixel in visuals featuring transparent pixels.  This value
                is clamped between 0 and 255 (Note: some applications
                such as Alias/Wavefront's Maya require this to be zero
                in order to work correctly).  Default: 0.

        Option "OverlayDefaultVisual" "boolean"
                When overlays are used, this option sets the default
                visual to an overlay visual thereby putting the root
                window in the overlay.  This option is not recommended
                for RGB overlays.  Default: off.

        Option "SWCursor" "boolean"
                Enable or disable software rendering of the X cursor.
                Default: off.

        Option "HWCursor" "boolean"
                Enable or disable hardware rendering of the X cursor.
                Default: on.

        Option "CursorShadow" "boolean" Enable or disable use of a
                shadow with the hardware accelerated cursor; this is a
                black translucent replica of your cursor shape at a
                given offset from the real cursor.  This option is
                only available on GeForce2 or better hardware (ie
                everything but TNT/TNT2, GeForce 256, GeForce DDR and
                Quadro).  Default: no cursor shadow.

        Option "CursorShadowAlpha" "integer"
                The alpha value to use for the cursor shadow; only
                applicable if CursorShadow is enabled.  This value must
                be in the range [0, 255] -- 0 is completely transparent;
                255 is completely opaque.  Default: 64.

        Option "CursorShadowXOffset" "integer"
                The offset, in pixels, that the shadow image will be
                shifted to the right from the real cursor image; only
                applicable if CursorShadow is enabled.  This value must
                be in the range [0, 32].  Default: 4.

        Option "CursorShadowYOffset" "integer"
                The offset, in pixels, that the shadow image will be
                shifted down from the real cursor image; only applicable
                if CursorShadow is enabled.  This value must be in the
                range [0, 32].  Default: 2.

        Option "ConnectedMonitor" "string"
                Allows you to override what the NVIDIA kernel module
                detects is connected to your video card.  This may
                be useful, for example, if you use a KVM (keyboard,
                video, mouse) switch and you are switched away when
                X is started.  In such a situation, the NVIDIA kernel
                module can't detect what display devices are connected,
                and the NVIDIA X driver assumes you have a single CRT.

                Valid values for this option are "CRT" (cathode ray
                tube), "DFP" (digital flat panel), or "TV" (television);
                if using TwinView, this option may be a comma-separated
                list of display devices; e.g.: "CRT, CRT" or "CRT, DFP".

                NOTE: anything attached to a 15 pin VGA connector is
                regarded by the driver as a CRT.  "DFP" should only be
                used to refer to flatpanels connected via a DVI port.

                Default: string is NULL.

        Option "UseEdidFreqs" "boolean"
                This option causes the X server to use the HorizSync
                and VertRefresh ranges given in a display device's EDID,
                if any.  EDID provided range information will override
                the HorizSync and VertRefresh ranges specified in the
                Monitor section.  If a display device does not provide an
                EDID, or the EDID doesn't specify an hsync or vrefresh
                range, then the X server will default to the HorizSync
                and VertRefresh ranges specified in the Monitor section.

        Option "IgnoreEDID" "boolean"
                Disable probing of EDID (Extended Display Identification
                Data) from your monitor.  Requested modes are compared
                against values gotten from your monitor EDIDs (if any)
                during mode validation.  Some monitors are known to lie
                about their own capabilities.  Ignoring the values that
                the monitor gives may help get a certain mode validated.
                On the other hand, this may be dangerous if you don't
                know what you are doing.  Default: Use EDIDs.

        Option "NoDDC" "boolean"
                Synonym for "IgnoreEDID"

        Option "FlatPanelProperties" "string"
                Requests particular properties of any connected flat
                panels as a comma-separated list of property=value pairs.
                Currently, the only two available properties are 'Scaling'
                and 'Dithering'.   The possible values for 'Scaling' are:
                'default' (the driver will use whatever scaling state
                is current), 'native' (the driver will use the flat
                panel's scaler, if it has one), 'scaled' (the driver
                will use the NVIDIA scaler, if possible), 'centered'
                (the driver will center the image, if possible),
                and 'aspect-scaled' (the driver will scale with the
                NVIDIA scaler, but keep the aspect ratio correct).
                The possible values for 'Dithering' are: 'default'
                (the driver will decide when to dither), 'enabled' (the
                driver will always dither when possible), and 'disabled'
                (the driver will never dither).  If any property is not
                specified, it's value shall be 'default'.  An example
                properties string might look like:

                "Scaling = centered, Dithering = enabled"

        Option "UseInt10Module" "boolean"
                Enable use of the XFree86 Int10 module to soft-boot all
                secondary cards, rather than POSTing the cards through
                the NVIDIA kernel module.  Default: off (POSTing is
                done through the NVIDIA kernel module).

        Option "TwinView" "boolean"
                Enable or disable TwinView.  Please see APPENDIX I for
                details. Default: TwinView is disabled.

        Option "TwinViewOrientation" "string"
                Controls the relationship between the two display devices
                when using TwinView.  Takes one of the following values:
                "RightOf" "LeftOf" "Above" "Below" "Clone".  Please see
                APPENDIX I for details. Default: string is NULL.

        Option "SecondMonitorHorizSync" "range(s)"
                This option is like the HorizSync entry in the Monitor
                section, but is for the second monitor when using
                TwinView.  Please see APPENDIX I for details. Default:
                none.

        Option "SecondMonitorVertRefresh" "range(s)"
                This option is like the VertRefresh entry in the Monitor
                section, but is for the second monitor when using
                TwinView.  Please see APPENDIX I for details. Default:
                none.

        Option "MetaModes" "string"
                This option describes the combination of modes to use
                on each monitor when using TwinView. Please see APPENDIX
                I for details. Default: string is NULL.

        Option "NoTwinViewXineramaInfo" "boolean"
                When in TwinView, the NVIDIA X driver normally provides a
                Xinerama extension that allows X clients (such as window
                managers) to call XineramaQueryScreens() to discover
                the current TwinView configuration.  This confuses some
                window mangers, so this option is provided to disable
                this behavior.  Default: TwinView Xinerama information
                is provided.

        Option "UseClipIDs" "boolean"
                This allows usage of hardware clip id buffers to improve
                rendering performance to drawables that are clipped in a
                complex way.  This is only supported on Quadro4 and Quadro FX
                chips when UBB is enabled.  Enabling this sets aside a small
                amount of video ram for the clip id surfaces, typically less
                than two megabytes.  Default: Clip id surfaces are not used.

        Option "TVStandard" "string"
                Please see (app-j)  APPENDIX J: CONFIGURING TV-OUT.

        Option "TVOutFormat" "string"
                Please see (app-j)  APPENDIX J: CONFIGURING TV-OUT.

        Option "TVOverScan" "Decimal value in the range 0.0 to 1.0"
                Valid values are in the range 0.0 through 1.0; please see
                (app-j)  APPENDIX J: CONFIGURING TV-OUT.

        Option "Stereo" "integer"
                Enable offering of quad-buffered stereo visuals on Quadro.
                Integer indicates the type of stereo glasses being used:

                1 - DDC glasses.  The sync signal is sent to the glasses
                    via the DDC signal to the monitor.  These usually
                    involve a passthrough cable between the monitor and
                    video card.

                2 - "Blueline" glasses.  These usually involve
                    a passthrough cable between the monitor and video
                    card.  The glasses know which eye to display based
                    on the length of a blue line visible at the bottom
                    of the screen.  When in this mode, the root window
                    dimensions are one pixel shorter in the Y dimension
                    than requested.  This mode does not work with virtual
                    root window sizes larger than the visible root window
                    size (desktop panning).

                3 - Onboard stereo support.  This is usually only found
                    on professional cards.  The glasses connect via a
                    DIN connector on the back of the video card.

                4 - TwinView clone mode stereo.  On video cards that
                    support TwinView, the left eye is displayed on the
                    first display, and the right eye is displayed on the
                    second display.  This is normally used in conjuction
                    with special projectors to produce 2 polarized
                    images which are then viewed with polarized glasses.
                    To use this stereo mode, you must also configure
                    TwinView in clone mode with the same resolution,
                    panning offset, and panning domains on each display.

                Stereo is only available on Quadro cards, and is not
                supported in TwinView (with the exception of TwinView
                clone mode stereo, option #4 above).  Currently, stereo
                operation may be "quirky" on the original Quadro (NV10)
                chip and left-right flipping may be erratic.  We are
                trying to resolve this issue for a future release.
                Default: Stereo is not enabled.

        Option "NoBandWidthTest" "boolean"
                As part of mode validation, the X driver tests if a
                given mode fits within the hardware's memory bandwidth
                constraints.  This option disables this test.  Default:
                the memory bandwidth test is performed.

        Option "IgnoreDisplayDevices" "string"
                This option tells the NVIDIA kernel module to completely
                ignore the indicated classes of display devices when
                checking what display devices are connected.  You may
                specify a comma-separated list containing any of "CRT",
                "DFP", and "TV".

                For example:

                    Option "IgnoreDisplayDevices" "DFP, TV"

                will cause the NVIDIA driver to not attempt to detect
                if any flatpanels or TVs are connected.

                This option is not normally necessary; however, some video
                BIOSes contain incorrect information about what display
                devices may be connected, or what i2c port should be
                used for detection.  These errors can cause long delays
                in starting X.  If you are experiencing such delays, you
                may be able to avoid this by telling the NVIDIA driver to
                ignore display devices which you know are not connected.

                NOTE: anything attached to a 15 pin VGA connector is
                regarded by the driver as a CRT.  "DFP" should only be
                used to refer to flatpanels connected via a DVI port.
发表于 2003-7-3 23:18:25 | 显示全部楼层
不错,我也成功啦!
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